Part 7: Chapter 18M: Laying a Hand on the Scarlet Devil Mansion
Sleep deprivation is a bitch, so I'll have to delay the postlogue again. At least my math class is ending next week, that should clear up some free time.------

quote:
Scarlet Devil Mansion Main Gate
Full Text
quote:
I'm bored.
We're back!

quote:
Scarlet Devil Mansion Kitchen
Full Text
quote:
I'm skipping work to slack off here.

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Great Library
Full Text
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Help us.
No.
Please help us.
Hmm, maybe.
Help us.
No.
What's up?
Help us.
Let me think... no.
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quote:
Laying a Hand on the Scarlet Devil Mansion

Marisa posted:
Sheesh, why'd we even bother coming here?




Remilia attacks a nearby bush,

and some crows pop out.





Battle Conditions posted:
Victory: Defeat all enemies.
Defeat: All allies defeated.
Bonus: ???
This time the Bonus requirement is left blank. That's always a sign that there's more to this chapter than meets the eye.

This map is so huge that even fully zoomed out I can't fit the whole thing in one screen.

I'd like to keep the dream team together, but on Normal these crows are too passive to draw their attention by charging down the middle.
Music: Be a Shooting Star

Crows are kind of dodgy, but not to the point Marisa can't nail them.

The initial wave goes down without much fuss.




And that's the cue for the actual enemy force of three tengus and a couple more crows to show up. There should be an image but I kind of... lost it?






I get reinforcements too!


Meiling is kind of bad at her job.





"Yeah we're spying, breaking and entering, and committing assault on your grounds, but it's nothing personal."




Sakuya posted:
At your service. What's the meaning of all this noise?





Sakuya helped Komachi out at her job last game, so she's repaying the favor.



quote:
Bonus: Defeat all crows.
Now I can see the Bonus. Nothing too hard... on Normal.
All I'm going to say about Chapter 18M Lunatic is that Marisa and Alice are your only characters who can do shit.

The game was kind enough to start me off in a pincer formation, so may as well use it.

Sakuya has been revamped from her FMW1 appearance, and mostly for the better. Unfortunately she lost her Strike for Devote (restore 50 MP to an ally), which will be a real pain in the ass later.

Once again, Normal AI isn't very aggressive. The only reason Tengu B is even fighting is because Meiling moved right into her range of attack.




Tengu B is pretty much Mass Produced Momiji.

Elly and Meiling both start with Support Defend, which is neat. Not so neat is Elly's lackluster defensive stats.



The most Touhou line.









Now that my reinforcements are here, there's no point to separating Marisa and Alice.

So Marisa jets to Alice's side while Sakuya and Komachi replace her on the left.
Music: Chinese Girl, Stand Guard!

And on the lower front, Meiling and Elly cast Strike then start the offensive.

Kurumi helps too. Her PS is Vampire, which absorbs 10% of the damage she deals. It's almost useless since she'll die to a stiff breeze anyway but I guess it'll be cool on Remilia/Flandre.
Music: Price of Life

We interupt your Shanghai Teahouse for THE BEST MUSIC IN THE GAME.
Okay so Price of Life isn't the best song anymore but I still really like it.

Sakuya and Marisa have the top half pretty well covered.

And Elly's holding up down below.

See, Elly's thing is that she's a pretty shitty tank at the start, even with five levels of Berserk. Unless somebody else is taking the blows, she's better off defending on enemy phase.

She's not even that great at Support Defending.

Meanwhile Meiling is basically immortal. Helpfully, all of the Tengus are grounded, which means her Searing Red Fist does bonus damage.

The next turn sees me focusing on the bonus.

I try to have Elly take down a Tengu too but...

I wasn't joking when I said she can't tank.

I wondered if this was a sign I should have Meiling cast Guard (halve damage for a turn).
Hahahahaha of course not.

Even if every remaining enemy tries to kill her,

Meiling can take it. And this is with a -40% defense penalty!

It's time to start wrapping this chapter up. Sakuya, Marisa, and Alice move to the main front.

Meanwhile, Komachi activates her PS.

Way of Avici essentially gives her infinite range. Only two uses per chapter, but still really cool.

Of course the distance penalties total her accuracy and damage, so Ignore Distance is a priority purchase for her.
No, I don't know why Komachi doesn't start with Ignore Distance either.

Strike can take care of the accuracy at least.

I start the final turn by using the last of Meiling's SP on Guard. Now she can counter attack.

Alice also takes the chance to shoot down the last crow.






And Marisa Master Sparks Tengu B because why not?

Meiling drops her finisher too. At the moment it's the strongest attack I have.

One,

two,

thr-

Oh that jerk activated Shield Defense. Characters with that skill have a chance of Defending against enemy attacks, even if they chose to counter attack. It's a very handy skill for both the player and the enemy.

Might as well give Sakuya the final blow.


Music: The Elegant Flower that Blooms at Night

Tengu B drops another Oni's Nail.








She does.

Meiling you literally stood up against three tengu at once.


Ahahahahaha this is giving me Marisa Lunatic flashbacks.






Since Elly was shot down, I get a penalty. I think it's Cost x 1000 points?
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